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TEAM OFFENSE PRESENTATION
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Fundamental Lacrosse Skills

03-07-08

 

-Warm Up—a dynamic stretch, not static (stationary)

-Goalies

 

POSSESSION and TRANSITION

Win it; Move it!” Winning the ball is only half of it. Get your eyes up and get the ball downfield. Options: run fast forward with eyes up (looking for a teammate); pass the ball outside 1st, then downfield; back pass to opposite side (pass back weave).

*Draw Control (DC)

Mentality, “I own this circle, I own this draw, I own this ball!”’ left handed draw; boxing out; if we don’t win the ball, get the ball back on the ground; create a 50/50 ball.

4 players stand inside the draw circle with a bucket of balls. 1st round: player inside tosses a draw-like flip to partner standing behind. Practice reaching high, going hard right and left, etc. 2nd round: toss now goes to partners who work on blocking out and then winning the ball

 

*Ground Balls (GB)

GBs: Attack the ball, accelerate and look to pass; create an immediate advantage. Teach the anticipation that must happen off ball in order to make this possible—2 players on 45s

 

*RIDE/CLEAR (Note: we’re calling this “BREAKOUT” this year to try and change the mentality)

This is Transition and it ends up being the area that needs the most work throughout the season. Ride—we lost the ball in our offensive end and now we need to get it back! Yes, our attackers need to be able to play 1v1 defense and get the ball stopped/slowed—use the body not stick; double team-make their next pass predictable; move while the ball is in the air—Must be in great shape! The ride is everything!

 

*FITNESS

 

*DEFENSE and ATTACK

The “Take-On Artist”—individual duels—the team that wins the majority of these duels in a game, wins the majority of the games. Duels=beating players 1v1, shutting players down in all 1v1 situations including DCs, 50/50 balls, attack, defense, etc.

1v1 Top Gun (without Gs)—play last 2 or 3 minutes (C decides); players hit the cone (or small soccer goal) by beating the other player 1-on-1; 1 point is earned for each hit, and then ball changes possession. Missed shots must be chased by both players—no cone hanging! You may have a 1v1 occurring with real goals and 2 Gs if they are ready to go.

1v1-G—this involves the G, and either the D or G makes a throw (could be long) to O player.

 

*STICK SKILLS

Throwing, Catching, Dodges, and Shooting

Offensive Emphasis: Attack the catches, passing to the correct hand, catching and throwing with R+L; incorporate more of the guys’ 1v1 game; off ball screens to free up cuts/to flash to ball

Middle Player pivots and catches from opposite post (30 seconds) [Ball in the air on pivot]

Zig zag (45 degree moves), Split (“head, shoulders, and step” fake one way, and “split” her in opposite direction), Face (elbow comes right across face of D), One handed (drop head of stick down in a scoop motion), Inside Roll (on the crease), Rocker (drive up 8m and “rock” back), and Back out (begin to “back out” of 1v1, but then dart back into attack)

 

*SMALL BALL

Defense: Calling out #s every time; sticks up; footwork, forcing, recovery, no big check; pressure the ball behind; pressure defense—switching on everything initially, then doubling from that

Defensive footwork: High, fly/low, slow

Teach Base Offense: “Pass and move away” to “cut through” to “screen away”

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